[Tip] Speeding up Your Mapping

Termaximus

L5: Dapper Member
Jan 11, 2008
229
32
We focus a lot on detail and general methods for a TF2 map. I thought we could use this thread to share Hammer shortcuts and tricks that speed up mapping. Everyone share and I'll keep this list updated, and perhaps it should be added to the Mega Thread.

Tips and Tricks for Faster Mapping:
1. Hammer Viewports Guide (tricks on moving around your map faster in Hammer)
2. Non-Hammer Compile Tool (For large maps, this may speed up your compile time. Uses fewer system resources)
3. Hotkey Reference (Keyboard shortcuts. Worth Printing.)
4.Grouping and Visgrouping (Grouping allows you to group objects together, and then you can select them all with one click. Visgrouping allows you to hide objects to get them out of your way, or only look at one Visgroup, like say func_details.)
 
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cornontheCoD

L420: High Member
Mar 25, 2008
437
70
I downloaded the VBCT and I cant seem to get it to work. It says to open Source SDK, then open VBCT. I do that, but it says I haven't opened Source SDK yet. Help?

edit: please help, I can't get any of the compilers outside the Hammer one to work. I really need to get this to work, it would help a ton. Thanks!
 

Termaximus

L5: Dapper Member
Jan 11, 2008
229
32
I downloaded the VBCT and I cant seem to get it to work. It says to open Source SDK, then open VBCT. I do that, but it says I haven't opened Source SDK yet. Help?

edit: please help, I can't get any of the compilers outside the Hammer one to work. I really need to get this to work, it would help a ton. Thanks!

Wish I could help. I've only used VBCT briefly and not any time recently. Check this thread, maybe you can find some help there: http://forums.steampowered.com/forums/showthread.php?t=734704
 

Termaximus

L5: Dapper Member
Jan 11, 2008
229
32
Oh no the thread has been spamed! *notifying admin to remove

*Added grouping and visgrouping to list.