Scout update textures

GrimGriz

L10: Glamorous Member
Jan 2, 2009
774
133
I saw the egypt brick texture while making the balls for the other thread, looks like we got some new toys :)
 

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
It seems as though valve added collision to the alpine cliff props.
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
Yeah lets all make egypt maps
 

krik3t

L2: Junior Member
Jan 21, 2009
70
21
They removed props_forest/sawmill_logs model I used in ctf_trainways :(
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
I think those are the half-life textured logs they add to tf2, use the tf2 version, tree_pin_stackedlogs.mdl
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
those are player clips? (no decals)

They have collision boxes when you show them in hammer :/
 

Apom

L6: Sharp Member
Sep 14, 2008
366
65
Since they made Watchtower official, they included your custom content in the available .gcfs (like they did with Egypt's textures). It makes sense that they would merge your collision-enabled cliffs with the previous ones, instead of having the two exist side by side. I guess thanks are in order :p
 
Sep 12, 2008
1,272
1,141
Hehe, have you seen these guys already?

newprops.jpg


All new Alpine props! (including a basketball hoop, wooden patches and lots of chimneys!)
What is VALVe holding behind??
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
I'm sure they'll mention something about that map in a blog post.
 

JoshuaC

L420: High Member
Sep 2, 2008
444
164
Since they made Watchtower official, they included your custom content in the available .gcfs (like they did with Egypt's textures). It makes sense that they would merge your collision-enabled cliffs with the previous ones, instead of having the two exist side by side. I guess thanks are in order :p

Well actually to achieve collisions "and full on shot blocking in the official version" I actually made some rough collisions out of brushes but they were nothing close to usable anywhere else but on the map.
 

laghlagh

L6: Sharp Member
Jul 15, 2008
389
53
What changes were made to cp_egypt by the way?
 

Dustoxx

L6: Sharp Member
Jan 9, 2009
304
43
What changes were made to cp_egypt by the way?

I didn't see anything big changes. Maybe looked too fast.
But a thing i don't like is whereever i look, i see little white dots. You know, like you see sometimes in desplacements.

Also:
Nothing special:rolleyes:
cp_egypt_final0000.jpg