- Apr 2, 2008
- 21
- 0
Hey. I downloaded Youme's Developer Textures for Red and Blu, extracted them into the tf/materials/customdev folder and all as usual. They were in Hammer, so I use them for the map, compile it, and then I try to run it in TF2. All the textures that were meant to be developer had the pink and black checquered texture. I tried recompiling, then running again, and all of the textures were wireframe. It seems to change between these two randomly.
I then thought perhaps I have to pakrat the textures into the map, so I attempted that. I loaded the bsp, clicked Auto, but it didn't find any textures to add. I added them manually instead and saved the bsp, but still no luck. Help?
I then thought perhaps I have to pakrat the textures into the map, so I attempted that. I loaded the bsp, clicked Auto, but it didn't find any textures to add. I added them manually instead and saved the bsp, but still no luck. Help?