- Jan 2, 2009
- 774
- 133
[WIP] Battle of the Gods
BATTLEOFTHEGODS
by David "GrimGriz" Wells
Current version: Alpha 7 Revision 02 - download
Made by David "GrimGriz" Wells
Custom HUD icons and instructions by Tom "zpqrei" Pritchard
Custom posters by "captainangry" and "awesomesauce"
Description
Teams use CP/teleporters to enter the arena/skybox and gain points for eliminating the opposing team from the arena. Additional points are awarded for owning the arena long enough to capture it.
Revision History
Alpha 7 Revision 2
Teleports:
-Players now may teleport to different exits from standing on the same teleport pad.
-Two new random teleport exits added for each team.
Health/ammo:
-Removed 1 small ammo and 1 small health, moved mediums from top level to mid level in arena.
-Added medium health and ammo near neutral teleport.
Visuals:
-Cliffs supporting spawn area added to miniature and main.
-Retextured arena spawn room revisualizers.
-Rework of spawn lighting.
Alpha 7 Revision 1
- Scoring for arena capture separated
- Fixed teleport locking/disabling
- Added zpqrei-designed instructions
- Added calculated chaos posters to spawn rooms
- Miniature version realigned
- Nobuild sky
Alpha 7
- Red spawn reworked
- CP/tele visuals
- Added/moved arena buildzones
- Added health and ammo to arena
- Attempted to light arena stairs
- Fixed missing score 09 for both teams
- Added playerclips to prevent airblast/rocketjump over arena walls
- Blu spawn reworked
- Spawn/mortal area redesigned
- Miniature version of new spawns added
Alpha 6 Revision 02
- Middle CP/tele repair
Alpha 6 Revision 01
- Custom HUD fixed
Alpha 6
- Custom HUD added
- Scoring system changed
* middle cp no longer worth points
* point awarded if other team does not enter the arena
- Arena area expanded
- Buildable area added to arena
Alpha 5 Revision 01
-Made teleport exits large enough for taller characters
Alpha 5
-Added special effects to teleporter pads
-Added miniature airship and bases
Alpha 4 Revision 02
-Added airship.
-Changed arena layout.
-Randomized teleports
-Added pansie timers
Alpha 3
-Teleports activate on a 5 second delay with audible warning and can teleport multiple team members.
-Spawn area layout drastically changed.
-Cover added to arena area.
Contact/Feedback
Known Issues
None as of yet.
Images
BATTLEOFTHEGODS
by David "GrimGriz" Wells
Current version: Alpha 7 Revision 02 - download
Made by David "GrimGriz" Wells
Custom HUD icons and instructions by Tom "zpqrei" Pritchard
Custom posters by "captainangry" and "awesomesauce"
Description
Teams use CP/teleporters to enter the arena/skybox and gain points for eliminating the opposing team from the arena. Additional points are awarded for owning the arena long enough to capture it.
Revision History
Alpha 7 Revision 2
Teleports:
-Players now may teleport to different exits from standing on the same teleport pad.
-Two new random teleport exits added for each team.
Health/ammo:
-Removed 1 small ammo and 1 small health, moved mediums from top level to mid level in arena.
-Added medium health and ammo near neutral teleport.
Visuals:
-Cliffs supporting spawn area added to miniature and main.
-Retextured arena spawn room revisualizers.
-Rework of spawn lighting.
Alpha 7 Revision 1
- Scoring for arena capture separated
- Fixed teleport locking/disabling
- Added zpqrei-designed instructions
- Added calculated chaos posters to spawn rooms
- Miniature version realigned
- Nobuild sky
Alpha 7
- Red spawn reworked
- CP/tele visuals
- Added/moved arena buildzones
- Added health and ammo to arena
- Attempted to light arena stairs
- Fixed missing score 09 for both teams
- Added playerclips to prevent airblast/rocketjump over arena walls
- Blu spawn reworked
- Spawn/mortal area redesigned
- Miniature version of new spawns added
Alpha 6 Revision 02
- Middle CP/tele repair
Alpha 6 Revision 01
- Custom HUD fixed
Alpha 6
- Custom HUD added
- Scoring system changed
* middle cp no longer worth points
* point awarded if other team does not enter the arena
- Arena area expanded
- Buildable area added to arena
Alpha 5 Revision 01
-Made teleport exits large enough for taller characters
Alpha 5
-Added special effects to teleporter pads
-Added miniature airship and bases
Alpha 4 Revision 02
-Added airship.
-Changed arena layout.
-Randomized teleports
-Added pansie timers
Alpha 3
-Teleports activate on a 5 second delay with audible warning and can teleport multiple team members.
-Spawn area layout drastically changed.
-Cover added to arena area.
Contact/Feedback
- grimgriz@gmail.com
- This thread
- via PM on this forum
Known Issues
None as of yet.
Images
Last edited: