- Feb 6, 2009
- 65
- 2
hello all, In the current process of my first tf2 map i have run into a couple of things. First of all thanks to all the dedicated people on these forums, i have learned alot just by reading post after post, however a couple of things are still a bit confusing to me.
1. Round timer.....
When my map was tested on a server the timer was set to something like 20 mins. After that time was hit the map just kept going and going. My question is this, how to make the round end when the timer is hit and secondly is there a way to code into the map a "hard time" of my choosing?
2. Cubemaps....
Before asking this question i read as much as i could on these forums and tried to do this myself, i am running into an issue though.
This is the process i am doing...
] sv_cheats 1
] mat_specular 0
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall048a
Redownloading all lightmaps
] buildcubemaps
Current mod isn't in a subdirectory of "game"!
Creating default cubemaps for env_cubemap using skybox sky_day01_01...
] mat_specular 1
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall048a
Redownloading all lightmaps
] changelevel cp_dustbowl
---- Host_Changelevel ----
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_02_cluster01.mdl)
exec: couldn't exec skill1.cfg
Executing listen server config file
Spawnpoint at (2472.00 -1616.00 -124.00) is not clear.
Spawnpoint at (2400.42 -1622.53 -124.00) is not clear.
Spawnpoint at (2576.61 -1624.86 -124.00) is not clear.
Spawnpoint at (2425.47 -1506.63 -124.00) is not clear.
Spawnpoint at (2520.00 -1592.00 -124.00) is not clear.
Spawnpoint at (2576.61 -1547.52 -124.00) is not clear.
exec: couldn't exec listenserver.cfg
exec: couldn't exec cp_dustbowl.cfg
Team Fortress
Map: cp_dustbowl
Players: 1 / 24
Build: 3751
Server Number: 2
No pure server whitelist. sv_pure = 0
EXCALIBUUR connected
Redownloading all lightmaps
] mat_reloadallmaterials
Redownloading all lightmaps
any and all help to cure my stupidity is appreciated
Thanks
Excalibuur
1. Round timer.....
When my map was tested on a server the timer was set to something like 20 mins. After that time was hit the map just kept going and going. My question is this, how to make the round end when the timer is hit and secondly is there a way to code into the map a "hard time" of my choosing?
2. Cubemaps....
Before asking this question i read as much as i could on these forums and tried to do this myself, i am running into an issue though.
This is the process i am doing...
] sv_cheats 1
] mat_specular 0
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall048a
Redownloading all lightmaps
] buildcubemaps
Current mod isn't in a subdirectory of "game"!
Creating default cubemaps for env_cubemap using skybox sky_day01_01...
] mat_specular 1
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall048a
Redownloading all lightmaps
] changelevel cp_dustbowl
---- Host_Changelevel ----
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_02_cluster01.mdl)
exec: couldn't exec skill1.cfg
Executing listen server config file
Spawnpoint at (2472.00 -1616.00 -124.00) is not clear.
Spawnpoint at (2400.42 -1622.53 -124.00) is not clear.
Spawnpoint at (2576.61 -1624.86 -124.00) is not clear.
Spawnpoint at (2425.47 -1506.63 -124.00) is not clear.
Spawnpoint at (2520.00 -1592.00 -124.00) is not clear.
Spawnpoint at (2576.61 -1547.52 -124.00) is not clear.
exec: couldn't exec listenserver.cfg
exec: couldn't exec cp_dustbowl.cfg
Team Fortress
Map: cp_dustbowl
Players: 1 / 24
Build: 3751
Server Number: 2
No pure server whitelist. sv_pure = 0
EXCALIBUUR connected
Redownloading all lightmaps
] mat_reloadallmaterials
Redownloading all lightmaps
any and all help to cure my stupidity is appreciated
Thanks
Excalibuur