respawnroom visualizer help please

diewlayy

L1: Registered
Feb 10, 2009
5
0
im having a problem with respawnroom visualizers once the round changes to 2.
so this is how i have it..

func_respawnroomvisualizer:
associated respawnroom- respawnroom_red01

func_respawnroom:
name- respawnroom_red01
team- any (dustbowl is set like this, too)

trigger_multiple(to open door):
name- trigger_spawnroom1_blue
start disabled- yes
filter name- blue_spawndoor_filter

trigger_multiple(to open door):
name- trigger_spawnroom1_red
start disabled- no
filter name- red_spawndoor_filter

team_control_point_round:
onwonbyteam2. cap2. trigger.12 delay.no

logic_relay:
name- cap2
on trigger. cap2triggers. trigger. 0. no

logic_relay:
name- cap2triggers
on trigger. trigger_spawnroom1_blue. enable. 4 delay. no
on trigger. trigger_spawnroom1_red. disable. 4 delay. no

so, the error is that im blue and i capture the last point in round1 it goes to round2, so i spawn in reds old spawn(respawnroom_red01). i can open the door, but i cant get out.
when i noclip out , and look back in, theres a 'no_entry' sign
i followed the tutorials and it still is like it
can someone please help?

thanks in advance
 
Last edited:

GrimGriz

L10: Glamorous Member
Jan 2, 2009
774
133
Sounds like you need to change the filter/team on the respawn room visualizer in the logic relay