Hi there.
I have a regular opening/closing spawn door (using the dynamic model from valve) but I want it to just open when the setup time is over, but still work has a spawn door (that closes when the player leaves).
If I'm understanding what you're wanting to happen (spawn door locked until setup time is over), I'd just start with the trigger multiple disabled and have the timer shoot an output to enable it at the end of setup time.
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