pl_double

zaratustra

L2: Junior Member
Feb 1, 2009
52
1
what is this

double_payload.jpg


double_payload2.jpg


double_payload3.jpg
 

What Is Schwa

L6: Sharp Member
Jan 13, 2008
375
445
Dude I love the roof on that house.
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
Lol now I get it, it's an industrial building mixed with a wooden building for the 2 teams. Lol it looks nice
 

Rexy

The Kwisatz Haderach
aa
Dec 22, 2008
1,798
2,533
From the layout in the first picture, I can see this map might be a little big too big scale wise. Be careful not to over do it.
 

Sgt Frag

L14: Epic Member
May 20, 2008
1,443
710
Yeah it looks ginormous.

Looks like a race track, remember that the players have to run with the cart.

Also some of those straight shots look very straight. Which means there are no turns/corners to hide from... Sniper fest.

Also looks like you did a copy/cntrl-L to mirror the entities, so they don't line up with the corners.

But back to your Q.

'What is this?'

I don't know, what is it?
 

zaratustra

L2: Junior Member
Feb 1, 2009
52
1
it's actually not all that large. I'd say the whole thing is about the size of well, and I'm populating it rather sparsely.

I'm planning for some sniper cover yeah.
 

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
What's up with those trees lol
 

Ian_Suffix

L1: Registered
Jan 3, 2009
27
3
Must be Hammer's fault. On my work's computers, Hammer tends to display textures skewed and overlays black at times. It's annoying.
 

zaratustra

L2: Junior Member
Feb 1, 2009
52
1
Those narrow ladders are really hard to climb. Most of the time, people just slip off them to a side. Is there anything I can do to fix that?
 

zaratustra

L2: Junior Member
Feb 1, 2009
52
1
The second point is a bit too crowded right now as people can attack from all directions. Have to fix that.

double_payload6.jpg
 

zaratustra

L2: Junior Member
Feb 1, 2009
52
1
Apparently the next update will include a double-payload map.

Does anyone know if there's a way to make an area that 'pushes' people off it?
 

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
Please...scale down your grass textures.