Altitude

CP Altitude B6

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zapo

L1: Registered
Dec 15, 2020
32
31
there is little annoying spot above the 2nd BLU spawn where demo can spam and he is barely visible.
Could you consider to block this spot :) ?

upload_2021-8-26_18-38-51.png
 

Gravidea

L5: Dapper Member
Apr 17, 2017
233
105
I just want to say that I love the attention to detail, as well as the level of effort you're clearly putting into this map. When I was first running around on it, I KNEW I was making connections to another map, and it was Cascade. I could just feel your style radiating off of this map, and it was reminding me of something else. You're the kind of person that TF2 mapping NEEDS.

Honestly just looking at this, I cannot wait to try it out with a server full of people. Some of the peeps from the server I manage are already excited to check this out since the screenshots look so awesome. They say not to judge a book by its cover, but this map is truly wonderful, and I can't wait to see how it plays! Expect a review soon enough, and keep up the wonderful work! If this map ever goes into Release Candidate, I'll be right there singing praises about how good it is.
 

Defcon

aa
Jun 28, 2017
142
211
  • Added a one-way door to the A-B connector flank

  • Removed dropdown next to B silo

  • Added medium ammo near the B roof

  • Adjusted position of medium health and ammo next to B silo

  • Increased capture time on C

  • Increased Blu respawn time on C

  • Various visual additions, improvements, and fixes

  • Clipping adjustments

Read the rest of this update entry...
 

Defcon

aa
Jun 28, 2017
142
211
  • Reduced Blu respawn time on B
  • Changed location of Blu’s first forward spawn

  • Added snow $surfaceprop to roof and ground textures

  • Fixed sticky bombs sticking to one-way door on B
  • Various lighting and detailing changes

  • Improved soundscapes

  • Clipping adjustments

  • Optimization

Read the rest of this update entry...
 

zapo

L1: Registered
Dec 15, 2020
32
31
yey, next update! Thx :D

In the meantime ... was it on purpose to let RED engies build on that winter gondola (or whatever its called) ?
Some people on the server mentioned it as disadvantages for BLU and I have to agree. If one engie can build there, 2 engies can too and they can block one route to the last point. Could you consider to block that spot (or maybe bit modify it somehow to let get rid of engies and their sentries in more easy way) ?
upload_2021-11-30_15-5-10.png
 

Defcon

aa
Jun 28, 2017
142
211
Hey, thanks for playing!

Yes, the cable car being accessible to engineers is intentional. While a sentry built there does cover that one entrance, it should be easily avoided and outranged from the two others.
 

Gravidea

L5: Dapper Member
Apr 17, 2017
233
105
I was so very happy to see this map added to TF2 today. Congratulations Defcon! I am very happy to have my own Altitude Map Stamp haha.
 
Oct 15, 2018
249
132
Congratulations! This map is amazing, I was assuming it would be next year due to valve's weird timing but I'm pleasantly suprised its this year instead!