pl_antimatter

PL pl_antimatter B10

Oct 6, 2008
1,948
446
- Removed the subway information sign in starting spawn so as not to confuse players
- detailed starting spawn so it wouldn't look like a empty box
- fixed a teleportation coding bug (hopefully)
- swapped out old antimatter payload model with the one from spacewar
- removed a lot of the HUD hints and replaced them with two more directional arrows
- got rid of the displacements in center cap zone to make it look more like a space station
- replaced textures going down to that anitmatter core creating a cooler looking pit
- fixed a hint firing twince when it shouldn't have
- fixed a Gman Bug - to he will now appear on both sides of the map at random
- fixed 4 teleport destinations to point players forward upon exiting, there was a random case happening on exit that you might be thrown off the bridge and outside the playable area of the map.

Read the rest of this update entry...
 
Oct 6, 2008
1,948
446
Oct 6, 2008
1,948
446