powerhouse_event

CP powerhouse_event a2

ShadowMan44

L1: Registered
Jul 16, 2021
30
15
Call it something like Limbohouse because the map never ends amiright
 

pont

huh? wuh?
aa
Mar 15, 2018
345
522
pont updated powerhouse_event with a new update entry:

a2

a2 changelog:

- added powerups that spawn every time the coaster crosses mid
- scrungled around some geometry
it's been six months since i wrote this i don't remember what it means
- stopped players being able to shoot over the coaster station into enemy last
- fixed missing respawnroomvisualiser on red side
no idea where that went lol
- upped pumpkin bomb count from 15 at a time to 22
- players near the splashdown are soaked as the coaster passes through
- brightened environment lighting
-...

Read the rest of this update entry...
 

TheFluffycart

L3: Member
Jul 6, 2019
142
41
I really love how this map is coming along! The constant fear of getting run over by a cart is something I didn't know I needed from powerhouse, but am glad exists now. I did notice one bug, where you can sneak onto the center platform when using the ghost powerup. Other than that though, I can't wait to play this with other people and hope it gets the love it deserves