You probably just haven't set up the UI, the spells are actually there and you can use them anyway.
- Place in hammer "tf_spell_pickup"
- Place in hammer "tf_logic_holliday" (NOT tf_logic_on_holliday )
Set the Holliday to Halloween.
- With a logic_auto do "onMultiNewRound
tf_logic_holliday SetHalloweenUsingSpells 1"
This input enables the UI thing that shows you the spell.
(
/!\ the "1" parameter must be there to work
/!\)
→
https://developer.valvesoftware.com/wiki/Tf_logic_holiday
Also lil random tip since you seem new:
-hijack
Really good to debug stuff, with this you can run the map without having to re-open the map after every compile.