Trust

CP Trust a3

Mugenman88

L1: Registered
Apr 8, 2021
24
4
Trust - Under construction

Initial theme is RED and BLU and both running low on money so they look to raid the other team's banks but the gameplay does not currently reflect this, it is unknown whether I will push this theme forward or just make it a more generic city map
 

Mugenman88

L1: Registered
Apr 8, 2021
24
4
Let's just pretend that a1 never happened, it's also going to be deleted due to broken teleports

a1 > a2

In general:
-Many routes removed or simplified
-Arrows added to aid in finding your way through
-Map width reduced in the parks
-Teleports fixed for real, also no backward teleports, all teleports only take you forward

Mid:
-Clipped off middle building next to ramp
-Underside route closed and filled
-Added health and ammo next to the ramp

Park:
-Everything was moved a little bit for better use of the space
-Added another small shack next to the park gate and moved the HP to it
-Gate sign added to fuck with snipers
-Rearranged spawn building there
-Shrunk transition building

Final:
-Ugly HL2 fountain replaced with hand-made fountain
-Fixed a hole in spawn that nobody found somehow

Read the rest of this update entry...
 

Mugenman88

L1: Registered
Apr 8, 2021
24
4
Considering 90% of the feedback was all regarding lighting that's what's being fixed. Very minor layout changes

a2 > a3

In general:
-Skybox and lighting changed
-Lights added to some previously dark spots
-Updated respawn times
-Skybox height increased

Mid:
-Changed a texture on the ramp to high ground for easier visibility

Park:
-Added a small health and ammo next to the 2nd shack
-Added a sign that appears after a team caps mid to guide after spawning forward

Last:
-Added a med health and ammo to the transition under the arrow sign
-Smoothed out ledge on buildings
-Widened high ground path on attacking team's right

Read the rest of this update entry...