mvm_boreal

MVM mvm_boreal a2a

Enderspoons

L1: Registered
Nov 10, 2019
17
0
mvm_boreal - Defend a desolate Mann Co. mountain base from robots!

mvm_boreal is a Mann Versus Machine map set in a cold, desolate mountain base. Our intrepid Mann Co. mercenaries are fenced in by Gray Mann's robots and must fend them off in order to survive.

Included in the .zip file is the map and two population files: one example wave file and one containing the custom robots used in the example wave. I'm not the most stellar popfile writer in the world, so if you'd like to write any better waves feel free to pitch in!

View attachment 149846 View attachment 149847 View attachment 149848 View attachment 149849 View attachment 149850
 

Enderspoons

L1: Registered
Nov 10, 2019
17
0
Update Changes:
- Added some small ammo packs near the end of the wooden bridge
- Adjusted lighting so the HDR is less intensive and some areas are les dark
- Actually made the cubemaps work
- Added a Mann Co. sign to the front of the base

Read the rest of this update entry...
 

Skye

L1: Registered
Jan 20, 2021
23
17
please try to add the _a2a or _a1 version prefixes to your .bsp file so that we can know which version of the map we're playing
 

Skye

L1: Registered
Jan 20, 2021
23
17
And yes, .nav files are important
 

Skye

L1: Registered
Jan 20, 2021
23
17
So I've been running around on this map for a while, and uh:
Screen Shot 2021-05-16 at 9.18.48 PM.pngScreen Shot 2021-05-16 at 9.13.45 PM.png Screen Shot 2021-05-16 at 9.18.48 PM.png
Robot safe zones seem to be a little wonky,as even though they are clearly out of the gate, they are still invincible
 

Attachments

  • Screen Shot 2021-05-16 at 9.13.45 PM.png
    Screen Shot 2021-05-16 at 9.13.45 PM.png
    2.2 MB · Views: 87
  • Screen Shot 2021-05-16 at 9.11.16 PM.png
    Screen Shot 2021-05-16 at 9.11.16 PM.png
    2.6 MB · Views: 87