Setup Time and End Time [Solved]

Punn Ames Ardum

L1: Registered
Jan 16, 2021
46
26
What is the logic and entities needed for a round setup for red team? My map needs it so the blue team doesn't just win the first point of the map and I haven't seen any point blank explanations of how to add that functionality in.

I would also like help of knowing which entity to put the "When timer ends red wins" so it's not just how long blue has to wait for the red to quit.

TL : DR I've got the capture points working but not the timers, please help
 

ibex

aa
Sep 1, 2013
308
528
You're looking for the team_round_timer and game_round_win entities:
upload_2021-3-26_16-25-38.png

In team_round_timer, you can set the Setup timer length.
upload_2021-3-26_16-26-54.png

And to have red win at the end of the round time you send the RoundWin input to your game_round_win entity with the team on the entity set to Red:
upload_2021-3-26_16-28-15.png


Using the entities from the ABS pl gamemode prefab, just what I had open at the time