- Oct 6, 2008
- 1,949
- 446
Ok been looking at the feedback from yesterday's test < thanks for all the feed back it's been really useful
Two fo the feed back items were.
1. add in a light env to make mid section brighter - any ideas whe the settings should be for a night style map or just make it basic bright
2. Hud ICON. In almost every payload map you play, you have blue statrting off with a House Icon and a round dot only for the end of the payload line. Any ideas of how to customize the HUD? I've tried hcanging the reference lines on the CP hologram models but I can't seem to get them to work right. At the bare minimum I would like to have the house at both ends but if I could modify it so that the entire HUD is cutomized (i.e. have a bridge fort the bridge cap point) would be preferred.
Thanks.
Two fo the feed back items were.
1. add in a light env to make mid section brighter - any ideas whe the settings should be for a night style map or just make it basic bright
2. Hud ICON. In almost every payload map you play, you have blue statrting off with a House Icon and a round dot only for the end of the payload line. Any ideas of how to customize the HUD? I've tried hcanging the reference lines on the CP hologram models but I can't seem to get them to work right. At the bare minimum I would like to have the house at both ends but if I could modify it so that the entire HUD is cutomized (i.e. have a bridge fort the bridge cap point) would be preferred.
Thanks.