gd_summer

gd_summer b4a

PigPig

Entitled Elitist
Apr 27, 2015
104
155
gd_summer - Quite warm for winter, Eh?

~Created for the minor Guardian Dynamica
Map by: pigpig xD!!!1!
Missions by: FlipFTW

Jump pad particle by: Yrr (used for consistency)

Missions:
adv Wretched Winter tide by FlipFTW
exp Chaotic Christmas by FlipFTW
exp Coaltown Caper by Valve (Edited exp coaltown)

Introducing:

HOGS!
no not pogs
Holographic dispensers:
Heals at the rate of a level 1 dispenser from afar, 2 dispensers up close, Gives players ammo.

While a robot is inside the indicated circle, the hog will take 1 point of damage (with a maximum of 10 health).
On destruction, stuns all robots in the vicinity.
Hogs are restored on round complete.


Teleportals:

To stay in the fight, Teleportals!
Deactivates when point A is captured.

Stun-Gates:
Situated near the end of the map.
Only triggers on giant bots / bosses.

Upon activation for 5 seconds, all robots passing through the gate are stunned for 15 seconds.
Stun-Gates are restored on round complete.



Why all the gimmicks?
The goal is to try to make more class combinations viable. Taking the weight off of the Engineer's shoulders can open the door for more dynamic class combinations. However, the Engineer is still viable for retaking otherwise lost areas. Flip and I playtested extensively, trying different combinations of bots and player lineups to ensure a balanced play experience (with some obvious exceptions).

Will make a more in-depth showcase at a later date.
For now:
Enjoy!!




 

PigPig

Entitled Elitist
Apr 27, 2015
104
155
Removed Scout minicrits
Mad milk now applies jarate to victims
Fixed lighting inconsistencies
Made Stun-gate beams less shiny
HOGs now change color based on how much damage they have taken
Added loading screen menu photos and motd readme
Fixed some textures

Wave changes:
Fixed coaltown exp
Made giant bosses stronger

Read the rest of this update entry...
 

PigPig

Entitled Elitist
Apr 27, 2015
104
155
Fixed destroyed hogs applying stun condition to red team

Chaotic Christmas:
Made rocket heavy's do more damage
Made all giants overall stronger
Replaced all krits medics with quickfix medics
Removed crits from shotgun heavys on wave 5
Increased difficulty overall

Read the rest of this update entry...