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CP mannfactory a1

Oct 15, 2018
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mannfactory - Single Stage 2cp attack/defend map

My First attempt at Attack Defend Logic (And any logic outside of koth). It's only two points, and its not very well balanced, but its my first working map that I am going to get tested and improve on.View attachment 136489
 
Oct 15, 2018
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Possible updates coming soon (at the very earliest a few days after its tested - this will give me time to add on improvements from feedback).

- Remove the first point and make the second point the first.
- Add a lot more height variation to 'First', and make it so that the middle route has a way for red to get up on.
- Add more props - badlands rocks.
- Change skybox to get better environment lighting
- Change the size of health and ammo to correspond with player feedback and map balancing.
- Move the grey mini building with the medium ammo right outside blu's spawn a bit further back.
- Fix general clipping and ugly brushwork.
 
Oct 15, 2018
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So uh...

My a2 that I had about half ready deleted itself when I loaded it directly through the tf2 'create server' button. So the a2 might take a while as I have to redo it all....


Not epic.
 
Oct 15, 2018
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With the help of the tf2maps.net discord server, I was able to decompile the bsp of my map file (which hadn't been corrupted), and recover my a2 map along with my old maps.

looks like the a2 is back on the menu boys!
 
Oct 15, 2018
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Probably going to put this map on hold for a bit, I've currently got an unreleased a2 in which I've changed a bunch of stuff, but overall I just want to make a fresh start with another map and different gamemode.

I'll probably come back to this or make a spiritual successor one day