Broken Spawn Barrier Visual

Novaxy

L1: Registered
Oct 25, 2020
11
0
Hi, I've been working on this for some time now and have no clue how to fix this or what is going wrong.

So, I have two spawns rooms (one for red, one for blue) and two gates leading out of them. I have put spawn barriers with the "no_entry" on one side and when I go playtest the map at least one of the barrier visuals you can only see from the side, not straight ahead. Then I go and copy and paste (I also have made a new one) a working one in place of the broken one to fix (which fixes it), but then a different one breaks.

Does anyone know how to solve this problem or why this is happening? If so please let me know.
 

henke37

aa
Sep 23, 2011
2,075
515
Check the origin of the entity, that's the position used for computing the translucency of the sign.
 

MOCOLONI

L6: Sharp Member
Dec 16, 2014
373
89
If what you're experiencing is this, then there's not much that you can do about it. It's been like that ever since Meet your Match dropped and it's up to the TF Team to fix.

It's all about reloading the map (or changing to it, from another) to get it to display properly.
 

Novaxy

L1: Registered
Oct 25, 2020
11
0
Oof, that's no fun, I have the same problem you have. I hope they fix it some time or if it fixes its self.

But thanks for letting me know so that I don't waste hours or days of my life.
 

Novaxy

L1: Registered
Oct 25, 2020
11
0
I think I figured out a solution for then, though it's not the most clean.

What you have to do is you have to copy the broken spawn barrier and place it outside of the map or where someone can't reach and keep fixing the broken spawn barriers until the barrier outside of the map is the broken one.

Also, for some weird reason, when I did it fixed all of the barriers.