- Aug 25, 2017
- 80
- 13
making a doom texture styled map and decided to make a blend texture for it.
In the second picture, the texture in the map is the blend texture that uses the texture from the 3d skybox as the first base texture. The base texture is lit while the blend isnt
This is the vmt
"WorldVertexTransition"
{
"$baseTexture" "DOOM/doom_ground1"
"$basetexture2" "DOOM/doom_ground2"
$surfaceprop gravel
}
In the second picture, the texture in the map is the blend texture that uses the texture from the 3d skybox as the first base texture. The base texture is lit while the blend isnt
This is the vmt
"WorldVertexTransition"
{
"$baseTexture" "DOOM/doom_ground1"
"$basetexture2" "DOOM/doom_ground2"
$surfaceprop gravel
}