NULL

MVM NULL B9A

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aa
Jun 15, 2013
647
1,197
NULL - An MvM map set nowhere

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Last edited:

Midlou

L5: Dapper Member
Jan 12, 2016
208
238
For my experience with programming, sometimes the name 'null' can cause problems... I don't know how source engine manages this, you know... 'sorce'
 

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Jun 15, 2013
647
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SOLID_VPHYSICS static prop with no vphysics model! (models/props_mvm/mvm_upgrade_tools.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_mvm/mannco_lit_sign.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_mvm/mvm_upgrade_tools.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/urban_arch01.mdl)

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aa
Jun 15, 2013
647
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I forgot so hard I skipped versions

- Removed unnecessary board that was also probably crashing the game
- Packed in some wireframe assets
- I do not remember anything else

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aa
Jun 15, 2013
647
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- Fully implemented a number of mission maker specific features (blindness, whiteout finale, random vaccinator tanks, boss spawn) with a mission maker text guide.
- Various touchups to detailing.

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aa
Jun 15, 2013
647
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- Lowered color correction intensity
- Slightly brightened ambient lighting
- Fixed OOB revive bug being able to meaningfully escape the map through defender spawn
- Minor touchups to navigation mesh to hopefully fix some odd spots

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aa
Jun 15, 2013
647
1,197
is this supposed to come with a .pop file, or do you make your own?
No, although some are being made for Potato's Hexadecimal Horrors event. I don't really have the drive to make popfiles right now, just assisting the people that already do.