Q: Display Distance of Surface or some other way of guesstimating distances?

bluewatermelonexplosion

L1: Registered
Aug 3, 2017
10
3
Hi, I'm working on doing some fine-tuning for distances in my map and I was wondering if anyone knew of an easy way to do this either in-game or in Hammer.

Obviously I for straight distances I could just see what it is in Hammer, but anything else and I'll be doing some trigonometry over and over again just to make sure the distances aren't too close or far for combat.

Want to make sure damage fall-off doesn't cause drawn out fights so I want to have a rule of thumb or quick method to calculate the distance which will tell me if damage fall-off will be a problem.

Thanks.
 

I dinne ken

Has currently had enough
aa
Apr 16, 2016
324
432
A user known as Raccoons made a source games online distance calculator. It should be exactly what you're looking for. You'd be using the in-game console rather than anything in-editor.

https://skylarkx.uk/distances/

The explanation she gave for how to use it is as follows:

"Just made a small tool which takes setpos commands to calculate distances between any number of points (you can paste any string as long as it contains the setpos command, you don't have to separate setpos from setang as setang is just ignored)"
 

Pinsplash

bad bad bad
May 8, 2016
156
71
For this specifically, I'd recommend you get your map played in a testing session to see how it goes with real people. (If it's a game mode that can be played without a server plugin.)

Also, you can use this to see distances in Hammer if you type your own number into the radius text box.