Koth_Busytown

KotH Koth_Busytown A0

LastJester510

L1: Registered
Jun 25, 2020
17
1
{0 Updates 0}
- Removed Parking Area
- Removed Clown House
- Removed Walkway to Top of Restaurant
- Removed Grey Boxes to Middle
- Removed both Entrances to Subway Station
- Removed Excessive amount of Background Building
* Redesigned Middle Building
* Change Time from Night to Noon
* Redesigned Spawn Area
* Redesigned Courtyard Area
* Redesigned Wooden Flank Leading to Middle
* Redesigned Frogger Area "Subway Station"
* New Opening Window
* Changed Ambient sound area
+ Added New Custom Textures
+ Added New Car Props
+ Added More Directional Arrows Leading Towards Middle
+ Added One New Flank from to Street Courtyard


+ Added Stairway to Top of Restaurant

+ Added Several Knockout Area [Airblast Areas]


+ Added Two New Flank near Middle

+ Added Water

+ Added an Event When a Team Caps

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LastJester510

L1: Registered
Jun 25, 2020
17
1
{1 Updates A2}

+ Added a bridge connecting Top of Restaurant (Top Rest)
- Train Speed deuce from 1000 to 900
+ Fix Stair rails into Hut
+ Fix Texture line up
+ Add spawn blocker to spawn 2nd floor sniper
window [func_respawnroomvisualizer]
+ Fix Stair bopping
++ :D Packet Map File :eek:
+ Changed file name to be able to work


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LastJester510

L1: Registered
Jun 25, 2020
17
1
{3 Updates 3}

+ Added a bridge connecting Top of Restaurant (Top Rest)
- Train Speed deuce from 1000 to 900
+ Fix Stair rails into Hut
+ Fix Texture line up
+ Add spawn blocker to spawn 2nd floor sniper
window [func_respawnroomvisualizer]
+ Fix Stair bopping

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LastJester510

L1: Registered
Jun 25, 2020
17
1
{2 Updates of A2}

+ Added a bridge connecting Top of Restaurant (Top Rest)

- Train Speed deuce from 1000 to 900

+ Fix Stair rails into Hut

+ Fix Texture line up

+ Add spawn blocker to spawn 2nd floor sniper

window [func_respawnroomvisualizer]

+ Fix Stair bopping

Read the rest of this update entry...