[MVM] Capture Gates Move Tank Spawns - Teleport Tanks to updated spawns for when robots cap a gate
Wow! Is your first tank spawn place old and grungy? Need a NEW and UPDATED spawn location for when your robot friends capture the gate?
Look no further! This prefab (quite decisively) solves that problem using some Hammer and logic to change a spawn location of a tank. This can happen when the robots capture a gate, or for any time you want to change locations of a tank's spawn by only using one path_track.
Clean and tidy, this prefab is commented using info_* entities or on the entity itself. The info_*'s are grouped, and the entities not technically required but are used to make the prefab work are also grouped for easy organization.
I hope this prefab works for you! Comment below if you have any questions about this prefab.
Have fun, map-crafters!
Wow! Is your first tank spawn place old and grungy? Need a NEW and UPDATED spawn location for when your robot friends capture the gate?
Look no further! This prefab (quite decisively) solves that problem using some Hammer and logic to change a spawn location of a tank. This can happen when the robots capture a gate, or for any time you want to change locations of a tank's spawn by only using one path_track.
Clean and tidy, this prefab is commented using info_* entities or on the entity itself. The info_*'s are grouped, and the entities not technically required but are used to make the prefab work are also grouped for easy organization.
I hope this prefab works for you! Comment below if you have any questions about this prefab.
Have fun, map-crafters!