Couvade

CP Couvade A8

eighntes

L1: Registered
May 14, 2020
40
67
Couvade - Couvade is a real word!

My first map. Symmetrical Push 5CP.
Also, clean dev texture theme!

Features:
- Lighting
- Displacements!!!
- Capture points!
 
Last edited:

eighntes

L1: Registered
May 14, 2020
40
67
- Widened some doorways
- Stopped giving out health like Oprah
- Made last "easier to push into / out of"
- New respawn room exit that can't walk right onto point in .2 seconds
- Removed sign collisions
- Fixed clipping oversight on 2nd

Read the rest of this update entry...
 

eighntes

L1: Registered
May 14, 2020
40
67
This really shouldve been A4 but as I kept making microupdates I just kept incrementing the letters and now I think the late letter is hilarious

- Mid is completely redone
- There is now a connector between 2nd and mid
- Forward spawns for teams attacking last are no longer ridiculously close
- Small tweaks to last
- New flank route at last
- Updated pictures!
- Like a boss

Read the rest of this update entry...
 
Last edited:

eighntes

L1: Registered
May 14, 2020
40
67
From the incredibly useful feedback from today's imp:
- Repacked, for the first time
- Increased respawn wave time of whichever team owns mid
- Decreased respawn wave time of whichever team is on their last
- Narrowed "sneaky" attack passage onto last
- Added see-thru barrier in front of last for less spammability
- Like a boss

Read the rest of this update entry...
 

eighntes

L1: Registered
May 14, 2020
40
67
Sorry about that last imp. Does anyone read these? Do imp hosts even? I wouldn't expect anyone to, so if you're here, thank you! :)
- Fixed the 1000 second respawn times
- Tweaked respawns again because I can't stop
- Redid connectors AGAIN
- Like a boss

Read the rest of this update entry...
 

eighntes

L1: Registered
May 14, 2020
40
67
- Added new route between 2nd and last
- Fixed broken health at mid
- Remembered to add the pack under the point which I left out last version
- Maybe that pack didnt belong anyway??
- Further enshrinkened the blocks at mid
- Like a boss

Read the rest of this update entry...
 

eighntes

L1: Registered
May 14, 2020
40
67
Should be A7 but I regressed a bit so this really isn't a 7... get it??? xdxdxd
- Undid 2nd and last changes
- Made last longer
- Added weird under/side route to last that will make you think "hey gullywash does something like this"
- Added useless flank to 2nd
- Made mid smaller
- Hopefully there will be less sightlines coming into a couple mid doors
- Like a boss

Read the rest of this update entry...
 

eighntes

L1: Registered
May 14, 2020
40
67
This is what A7 should have been.
- Added sightline blocker at last which looks nice too
- Changed up connectors again
- Shoutout to Alpheri for one of them
- Mid is a little different and better
- 2nd is less Sniper dominated hopefully
- Moved health and ammo
- Like a boss

Read the rest of this update entry...
 

eighntes

L1: Registered
May 14, 2020
40
67
Still dont want to make doors thinner because its off my grid, will fix for beta if this ever gets there
And the respawn times are not long have you ever played 5cp
- Mid caps faster
- 2nd is now quite bigger and has more breathing room
- Mid last connectors are a little friendlier

Read the rest of this update entry...