[REQUEST] Payload Exploding Barrels

Icarus

aa
Sep 10, 2008
2,245
1,210
You know those exploding barrels from underneath Gold Rush's last CP?

I'm pretty sure they blow up the dynamic entity count quite a bit, especially when you have 2 pits. I'm quite fearful of the ED_Alloc: No Free Edicts error. So instead of using what may be more than 30 prop_dynamics per pit, I have a simple request for modelers:

Make one model for the whole lot of them together. Physics and Collision are unnecessary, I only need them to look pretty until the cart goes boom.
approx. 400x400x300

Then I should only have to use only 2 props instead of 50+

Thanks
 
Last edited:

Rexy

The Kwisatz Haderach
aa
Dec 22, 2008
1,798
2,533
You may want to include the dimensions in which the barrels prop will sit, so the potential modeler can make a prop that fits correctly.