You have been pumping out maps at a breakneck pace and every single one of them have all the telltale signs of being made as fast as possible. Big overall box shape, tiny layouts, broken entities, copied door prefabs, misaligned brushes, z-fighting, cordon compile, very lackluster clipping or even total lack of there of, inconsistent or total lack of lighting, uneven symmetry and totally busted gameplay spaces. Making good maps is not something that is done in a day, let alone multiple times in a day. For example, alpha one of my entry into the Pick It Up contest took nearly a month to make.
Take more time to make a map than few hours, look up some tutorials, ask for help in the discord and study layouts of some of the popular and well liked maps, official or custom, either will do. There is no saving this or any other of your maps without just totally remaking them from the ground up with totally different layouts.