- Apr 23, 2020
- 18
- 0
So I have been looking around for how to make rain in my map. There are two things I have heard, a func_precipitation, and an info_particle_system. Which should I use for my somewhat heavily rainy map where you can really see the rain, and if it is info_particle_system, how do I use it? I have not found any tutorials explaining how to use it for rain.
Thanks
Thanks