- Made the high ground around the cathedral more accessible via a new ramp on each side
- Portal to the underworld now sucks in nearby players when it is open
- Split the underworld into two separate lanes for each team
- Clearly marked the capture zone boundaries in the underworld
- Added a kill trigger that passes over the underworld once the portal closes to prevent players from camping in the underworld
- Players no longer receive uber after leaving the underworld
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