also can i ask you how long did it take to make this map? im interested how long did it take for you.
ok then we both not fast or that the fastest way. od_duckquarry was made in 2months without planning and was made together with od_gravelvalley (needed to fix).If you mean just building the map in hammer, about 3 months (to where I am now).
If you include planning, research, and everything else, around a year.
yes and not. i can see when was releashed but not really when was made. you know until when od_canary was in development? 26-02-2019. releashed in 26-10-2019.There's already multiple maps with this gamemode type (often referred to as push CtF or occasionally invade CtF), which all use the same "ctf_" gamemode string. There's no need to change the name if it already fits; there's like five different gamemodes which use "cp_".
As for how long it took to make, you can look through the version history of the map. The first version was uploaded on the 7th of February 2020, and went through five major alpha releases before getting to beta (though it is based off of Isotope, which had just under 20 updates), and has had three major beta releases up to this point
yes and not. i can see when was releashed but not really when was made. you know until when od_canary was in development? 26-02-2019. releashed in 26-10-2019.
few months but because i was lazy and problems with logic.
you won't find this info here because the date 26-02-2019 is from first .vmf save and 26-10-2019 from first map releash saved on steam workshop.
that what i trying to say is "developer can say you more than the site knows and more correctly/detailed."