- Jan 2, 2019
- 65
- 0
Howdy people, back at it again with another problemo.
I have a diagonal wall consisting of a window brush and surrounding brushes.
Some parts of the surrounding brushes appear with a black texture, not all of them, just a few.
The thing is, my map has no leaks, I have lighting in my map, and cubemaps have already been built correctly.
So my question is, what is there left to do?
I have already tried remaking the brush, changing the textures and removing any nearby props.
help
Edit: Compile log in case anyone wants it - https://pastebin.com/gJQVLdh7
I have a diagonal wall consisting of a window brush and surrounding brushes.
Some parts of the surrounding brushes appear with a black texture, not all of them, just a few.
The thing is, my map has no leaks, I have lighting in my map, and cubemaps have already been built correctly.
So my question is, what is there left to do?
I have already tried remaking the brush, changing the textures and removing any nearby props.
help
Edit: Compile log in case anyone wants it - https://pastebin.com/gJQVLdh7
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