"ctf bomb"

Shadow Monkey

Super Monkey
Jun 7, 2008
244
23
Hello guys,
I wanna make an explosion in my ctf-map...
But how? I look at some payload tutorials with explosions, but they all are with cp controlled.....

Can you help me?

Here some pictures:

erklrungki6.png


erklrunghx9.png


I hope you can help me....

Shadow Monkey

Edit: I want an explosion at the round end ;-)
 
Last edited:

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
:/ I dont really know you mean. But you don't need a cp for the explosion, basically it's just the particles :)
 

Shadow Monkey

Super Monkey
Jun 7, 2008
244
23
Yes, but how can I set the timer and the other things?

Edit: I want an explosion at the round end ;-)
 
Last edited:

ikem

L6: Sharp Member
Dec 8, 2008
268
34
it is just a output on the trigger_capture_area. u can have a explosion in any gametype it just has to have a trigger
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
on the trigger it would be...

on tigger: (name of partice_system) : start
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
Does a ctf have a team_control_point_master or team_control_point_round? Because those have onteamwin output

otherwise use a capture_zone with an oncap +1 to a counter with a max of 3 (default amount of rounds) onhitmax tirgger particle_system :)
 

Earl

L6: Sharp Member
Dec 21, 2007
284
38
It is nigh impossible to have flowing water... Any water that changes height will have to be the cheap water. If you really try you might get something sort of like what you want, but it wont look very good.
 

Shadow Monkey

Super Monkey
Jun 7, 2008
244
23
It is nigh impossible to have flowing water... Any water that changes height will have to be the cheap water. If you really try you might get something sort of like what you want, but it wont look very good.

Hmmmm, maybe I found an answer for this problem....