Tomb Town

KotH Tomb Town RC6

Midlou

L5: Dapper Member
Jan 12, 2016
208
238
Tomb Town - Fight between the stones of buildings and tombs...

Halloween mode of a early version of Gamma.
 
Last edited:

Midlou

L5: Dapper Member
Jan 12, 2016
208
238
  • Added more skeleton spawns.
  • Changed texture of some buildings.
  • Minor gameplay changes to mid area.
  • Fixed missing clipping around mid area.
  • Fixed spells not spawning correctly.
  • Added more team-side colors.

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Midlou

L5: Dapper Member
Jan 12, 2016
208
238
  • Changed skybox texture and ambient light.
  • Fixed floating props.
  • Fixed a lot of misaligned textures.
  • Fixed minor problem with displacements sticking out of walls.
  • Overall Clipping.
  • Minor changes in the architecture of some buildings... Again.
  • Fixed func_details with 64 lightmaps... ops.
Missing from last patch note:
  • Fixed blue banner with low resolution texture.

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Last edited:

Midlou

L5: Dapper Member
Jan 12, 2016
208
238
  • Fixed more misaligned textures.
  • Fixed missing navmesh.
  • Minor changes in the architecture of some buildings... Again².
  • Added more light around dark areas.
  • Added small health pack on top of the tunnel both sides.

Read the rest of this update entry...