- Apr 7, 2017
- 3
- 0
pd_overload - Kill enemy players, get their batteries and bring them to the enemy base's turbine to overload it.
An attempt to make a kind of mix with Player Destruction but behaving more like a kind of attack/defense control point map. Players have to get batteries (dropped by killed players) to score into a turbine located in the enemy base. The turbine after reaching the required threshold explode by the overcharge.
Currently in alpha 3, there's yet still a lot of problems to fix, for instance battery model isn't there yet because I don't succeed to pak it in for the moment (Edit : problem solved).
An attempt to make a kind of mix with Player Destruction but behaving more like a kind of attack/defense control point map. Players have to get batteries (dropped by killed players) to score into a turbine located in the enemy base. The turbine after reaching the required threshold explode by the overcharge.
Currently in alpha 3, there's yet still a lot of problems to fix, for instance battery model isn't there yet because I don't succeed to pak it in for the moment (Edit : problem solved).
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