hello! i playtested this and figured it'd be kind to leave a few pinches of advice.
im not a professional map maker by any means (though I have played my fair share) , so take what i say with a grain of salt
firstly, let's start of with what i really like!
https://imgur.com/EzHI5ZG
your choice to avoid placing large amounts of health near the point is very admirable. many begginner maps don't realize the importance of making most fights decided health-kit grabbing.
https://imgur.com/V4RughZ
on the same note, this single health kit on either end is also something i really like.
https://imgur.com/GVYxqJK
while we're on the topic of mid, i personally think this side flank is very chokey near where the small ammo kit is. I'd reccomend opening it up for mobility's sake.
possibly, you may put a (possibly one-way) door or doorway leading to the point, however this
may defeat the purpose of the flank, so i'd reccomend trying it out!
https://imgur.com/a/9gSOtTT
i
love this side route, it's probably the best retreat from combat while still not being too spacious.
https://imgur.com/eiKvMVB
however, compared to that side this other route is not very great. personally, i would remove both sides having access to the center door and have
only this side have a more wide entrance to it. I think it would make using this side more desirable.
https://imgur.com/a/mD24GpC
a little peeve of mine is this upper area. in my personal opinion, it would be too easy for an engineer to get a teleporter going without reprocussions. I would remove this window (or possibly this entire overhang area to avoid creating another difficult sightline) to avoid letting this happen.
https://imgur.com/a/H9tnlfR
im gonna go right out and say it. these stairs are too thin and long entirely. they should be widened (and even possibly have a landing created halfway through) to make it seem less out of place.
https://imgur.com/a/iSBwyVm
this is practically nitpicking, but i think this area should be leveled to make jumping classes have an easier time landing their target when trying to get up here.
this map stands out among others and i think it has some promise! i would love to see it grow as a map and for you to grow as a mapper. thank you for reading, and happy mapping! ♥