- Mar 25, 2008
- 437
- 70
I want a door to close after the attacking team captures A and B (gravelpit style).
I am having a hard time doing this. I tried using logic_compare with the input starting at 0 and the compare value at 2. Hypothetically, I could make capping A add 1 and capping B add 1. The problem is that on the hammer wiki it says that the addoutput command (I would use the addoutput command from the cap points, sending it to the logic_compare) is potentially dangerous to use and to use it with care
any ideas?
I am having a hard time doing this. I tried using logic_compare with the input starting at 0 and the compare value at 2. Hypothetically, I could make capping A add 1 and capping B add 1. The problem is that on the hammer wiki it says that the addoutput command (I would use the addoutput command from the cap points, sending it to the logic_compare) is potentially dangerous to use and to use it with care
any ideas?