- May 4, 2019
- 1
- 0
Hi togther,
I am currently trying to use the texture floor_tile_reflect in a TF2 map. The problem is that whenever I use it in Hammer, everything underneath becomes transparent. Ingame you can see the texture normally, but it's not solid and you fall when walking over it. Is that a known bug?
Or am I doing something wrong?
Is that even a texture?
I can remember that this texture worked years ago.
Ah, while compiling I´m going to the get the following messages:
Building Faces...error: material METAL/IMETAL001 doesn't have a $bottommaterial
error: material TILE/FLOOR_TILE_REFLECT doesn't have a $bottommaterial
error: material METAL/IMETAL001 doesn't have a $bottommaterial
error: material TILE/FLOOR_TILE_REFLECT doesn't have a $bottommaterial
I am currently trying to use the texture floor_tile_reflect in a TF2 map. The problem is that whenever I use it in Hammer, everything underneath becomes transparent. Ingame you can see the texture normally, but it's not solid and you fall when walking over it. Is that a known bug?
Or am I doing something wrong?
Is that even a texture?
I can remember that this texture worked years ago.
Ah, while compiling I´m going to the get the following messages:
Building Faces...error: material METAL/IMETAL001 doesn't have a $bottommaterial
error: material TILE/FLOOR_TILE_REFLECT doesn't have a $bottommaterial
error: material METAL/IMETAL001 doesn't have a $bottommaterial
error: material TILE/FLOOR_TILE_REFLECT doesn't have a $bottommaterial
Last edited: