Hamlet

KotH Hamlet b3

JakerBiker

L1: Registered
Aug 20, 2017
17
4
koth_hamlet - A great mountain village to take your family on vacation... kind of...

Currently the map is in alpha 3. This is the first version of the map where it is public. Please leave any comments that can help the development of this map. I can take the criticism .

Extra notes:
I am very tempted to move it to beta 1 but I would like some players to try it first. so far I only have been playing with bots


Changelog:

A3: release of the map.
 

Cincomma

bonk sploosh
aa
Aug 2, 2017
430
404
From the screenshots the map looks kinda tight, also, the map is in fullbright mode. I'd recommend placing a light_environment into your map and adjusting it according to your preferences. I'd also recommend watching Crash's video about lighting
View: https://www.youtube.com/watch?v=sMoYpKPBZpU
I would also like to mention that lighting is very important. Every version needs lighting. I know it may seem like alphas dont need these things, but take my word... or comment, I guess, for it, lighting is more than half as important than the gameplay itself. Never set lighting aside, and your map will already have a stronger first impression.


I would also like to mention that maps need thorough testing before being brought into beta. You might want to add your map to the Bot in the TF2maps Discord here https://discordapp.com/channels/217585440457228290/346831363787456513

If you don't know what to do, ask for help. Someone would love to help you get your map on the server.
 
Last edited:

JakerBiker

L1: Registered
Aug 20, 2017
17
4
Thanks for the help, I am already working on the lightning. I know that the map is bright and I didn't bother with any of the lighting because I was still trying to make the gameplay more fun. I am still messing around with sightlines and stuff but lighting is next on my todo list. Thanks for the help!