Im making a map that uses seamless teleports, and decals kind of destroy the whole ''feel'' of the map. Is there a way to disable decals at either map-level or within vtf/vmt files? (mainly looking at explosion/bullet decals). The map already has had a few brushes turned into props to prevent hitting limits. Turning everything into some sort of entity brush/displacement and adding invisible brushes underneath isnt really an option.
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