Cannonburg

PL Cannonburg b2

mobious

L2: Junior Member
Nov 28, 2014
56
16
wimpy.png
 

pumpko

L3: Member
Jul 31, 2018
110
197
  • Demolished some walls
  • Demolished an entire building's wall
  • Changed cart path around cannonwall, goes around crates that block sightlines
  • Blocked sightlines in various locations
  • Added wall to angled floor near RED first door
  • Added staircase to sniper nest
  • Expanded hallways into rooms
  • Added window to hallway near demolished building
  • Added rollback zone before first cap, and last cap.
  • Moved first cap to after slope.
  • Clipping
  • Added hamburgers

Read the rest of this update entry...
 

pumpko

L3: Member
Jul 31, 2018
110
197
  • Disconnected flank hallway at last, BLU has to actually take a risk to flank
  • Removed a flank room
  • Added connector from stair prop to balcony near demolished building
  • Added various crates to block sightlines
  • Added windowed walls around mid to block sightlines
  • Added shutter door at the end of mid to block sightlines
  • Added shutter door near conveyor to block sightlines
  • Slowed down conveyor to a crawl, you really need to be dumb to die now
  • Added crates near RED tank
  • Clipping
  • Moved barrel dispenser
  • Extended broken walls near first area to block sightlines
  • Expanded some fence walls
  • Made the corner wall near last taller to block sightlines
  • 5 burgs in total
  • Various bug fixes

Read the rest of this update entry...
 

A Ninja

L1: Registered
Nov 21, 2014
28
4
I've played this map a few times now on a full server and it was generally pretty well received, although we've struggled to make it to the final stage. Is there any chance of you returning to this project to finish it? The lack of detail in the final stage is a real shameful end to what is otherwise a very enjoyable map, and i'm sure the other stages would benefit from just a quick polish as well. Gameplay-wise everything seems solid enough, and players have no problem learning and making use of the various flanking routes to keep things flowing nicely.

I particularly enjoyed the little environmental death trap on the second stage with the conveyor belt and gears!
 
Last edited:

pumpko

L3: Member
Jul 31, 2018
110
197
I've played this map a few times now on a full server and it was generally pretty well received, although we've struggled to make it to the final stage. Is there any chance of you returning to this project to finish it?
did you play this during the contest back then or was it recently? i mean if its in a server somewhere then i guess i could look into finishing/remaking it
 

A Ninja

L1: Registered
Nov 21, 2014
28
4
It's on rotation on a server, we've played it a few times now and enjoyed it!