Yes, it's me. Hi again.
I had an idea... well, stole one, more like, but you'll see what I mean once I get a prototype together, if I can make the mechanics work. Should be pretty simple and straightforward. Anyway, is there an entity that can specifically trigger when a flag carrier walks into it, without actually triggering a capture?
I had an idea... well, stole one, more like, but you'll see what I mean once I get a prototype together, if I can make the mechanics work. Should be pretty simple and straightforward. Anyway, is there an entity that can specifically trigger when a flag carrier walks into it, without actually triggering a capture?