Reinforcement

CP Reinforcement A9

Nolmo

L1: Registered
Oct 25, 2018
11
0
Reinforcment - Mine first map made for tf2, hope you gonna like it. Map is using Construction asset pack

This is my a/d map set in industrial set. Map is still in its early alpha, and its mine first tf2 map. I hope you are gonna enjoy it, some of the buldings
 

Nolmo

L1: Registered
Oct 25, 2018
11
0
-Fixed some clipping issues
20190123162127_1.jpg

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Nolmo

L1: Registered
Oct 25, 2018
11
0
Major Changes
-Removed banana near BLU spawn
-Changed ammpacks on top of point B from Huge to small and changed the small ammopack behind the point to medium
-Updated clipping
-Added textures to replace the dev textures
-Added clipping to stairs
-Added Windows to tunnel near point B, one is closed second is open
-Changed lighting in vent

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DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
If you'd like some proper feedback and playtesting on the map, you should submit it for a map test. Just join the discord server and add it in the #bot channel!
 

Nolmo

L1: Registered
Oct 25, 2018
11
0
If you'd like some proper feedback and playtesting on the map, you should submit it for a map test. Just join the discord server and add it in the #bot channel!
I don't know if I feel ready for the map to be playtested, but I'm going to think about that
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
I don't know if I feel ready for the map to be playtested, but I'm going to think about that
Don't be afraid of criticism, the map doesn't need to be perfect before testing! Every map has its flaws, and map test feedback is the absolute best way to iron them out and make the map as great as possible
 

Nolmo

L1: Registered
Oct 25, 2018
11
0
-Red spawns in their last spawn after capping 1st point
-Fixes clipping
-Changed ammo on top of 2nd point to medium
-Changed Huge ammo pack to medium on last point in the corner
-Moved ammo and healthpack from under wooden balcony to the top of wooden balcony

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Nolmo

L1: Registered
Oct 25, 2018
11
0
-Added windows to the every spawn, some of them are there just for gameplay reasons, they are going to change in the future to look more nice
-Fixed clipping around container and palet on first point
-Added resuply to the top of blu first spawn
-Fixed some op sniper spots
-Added barrels near left flank on first point to get some cover from sniper fire
-Moved crates more to the small house on first point
-Added ammopacks near to the point
-Adjusted most of the pickups so the players don't have to walk into walls

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Nolmo

L1: Registered
Oct 25, 2018
11
0
Added pickup patches
Completly changed flank on first point
Added some geometry to flank on last point
Added additional exit from spawn on last
Removed first forward BLU spawn
Changed position on last point near RED spawn
Added door that leads from BLU lobby to flank on last point
Changed container near flank on 2nd point
Added wall to cover highground on first point
Fixed minor bugs

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