Need a tree to be solid.

[Rx.] Christian Troy

L5: Dapper Member
Jan 23, 2017
223
64
The tree I need to be solid is island_trees002_large.

Is there a VPhysics version of this? The way it fits within a playable area of my map looks way to nice to get rid of it.
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
You can use blockbullets to create a rough collision model of the model doesn't come with any
 

[Rx.] Christian Troy

L5: Dapper Member
Jan 23, 2017
223
64
I ended up replacing it with an older tree that is solid. I kinda had the same idea with player clip with bb2 but the branches would have been almost impossible (it's one of the animated trees). Thank you for replying. I would have came back sooner but work is nailing us with a lot of overtime.
 

MacRipley

L3: Member
Jan 15, 2015
134
270
Build the shape of the tree generally with basic brush work, tie to func_brush, and set the render amount to 0. Texture doesnt matter, probably anything thats not a tool texture should be safe to use.