- Oct 11, 2018
- 2
- 0
Hello!
I am a an amateur map creator who needs a word of advice
I am working on a small project of mine, space themed koth map.
Unreal tournament was an inspiration for this map, so I wanted to include some kind of damage booster that players can pick up when it recharges.
I used Kritboost power up from Mann power for this.
Here is my problem:
This power up requires a Mann power logic to function. But this logic also actives grappling hooks. They don’t really fit with the size and style of the map. Is there a way to disable grappling hooks or I should just remove the Mann power logic and just move on?
I am a an amateur map creator who needs a word of advice
I am working on a small project of mine, space themed koth map.
Unreal tournament was an inspiration for this map, so I wanted to include some kind of damage booster that players can pick up when it recharges.
I used Kritboost power up from Mann power for this.
Here is my problem:
This power up requires a Mann power logic to function. But this logic also actives grappling hooks. They don’t really fit with the size and style of the map. Is there a way to disable grappling hooks or I should just remove the Mann power logic and just move on?