"The system cannot find the file specified."

The Pansmith™

L1: Registered
Jun 26, 2018
44
1
Oh boy, I'm making a Christmas version of achievement_idle_awsome_box_space. I had the vmf send directly to me, I didn't decompile the map.

The missing textures are just ones i havent made holiday versions of yet.


** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.vmf"

Valve Software - vbsp.exe (Aug 2 2018)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.vmf
material "maps/achievement_idle_awesomebox_me/glass/glasswindow002a_-2016_33_2015" not found.
Material not found!: MAPS/ACHIEVEMENT_IDLE_AWESOMEBOX_ME/GLASS/GLASSWINDOW002A_-2016_33_2015
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/achievement__idle_awesomebox_christmas/nature/blendsnowtocobble001_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
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done (1)
writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas"

Valve Software - vvis.exe (Aug 2 2018)
4 threads
reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp
Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas"

Valve Software - vrad.exe SSE (Jul 18 2018)

Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights

[56 texlights parsed from 'lights.rad']

Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp
Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\achievement__idle_awesomebox_christmas.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
Material not found!: MAPS/ACHIEVEMENT_IDLE_AWESOMEBOX_ME/GLASS/GLASSWINDOW002A_-2016_33_2015
NODRAW on terrain surface!
Try fixing these, they aren't compile ending ones, however I don't see any other issues, so worth a shot. If it doesn't work, can you post the updated compile log?
 

The Pansmith™

L1: Registered
Jun 26, 2018
44
1
Well, I don't have instances of that texture in the in the map anywho, I replaced that with the standard glass texture.

The map problem is still present.

Do you want a copy of the vmf?
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
Well, I don't have instances of that texture in the in the map anywho, I replaced that with the standard glass texture.

The map problem is still present.

Do you want a copy of the vmf?
Could you post the most recent compile log first, just to see if there's anything new?
 

Idolon

they/them
aa
Feb 7, 2008
2,105
6,106
As a general rule, "The system cannot find the file specified." means that something is causing VBSP to crash. This isn't a solution to your particular problem, just some advice to keep in mind.