koth_smallwell

KotH koth_smallwell a7

YOYOYO

41 crashes and counting
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Jul 10, 2017
588
497
Well, I can confirm for one, it is quite a small well.

I don't have any real feedback for this map, but I just wanted to say, this is a fantastic looking alpha map! Hope it gets completed in some way :)
 

ganglyste@m

L1: Registered
Nov 6, 2015
29
11
I completely changed everything leading up the the center point and made improvements to the buildings around the point 20181026235845_1.jpg
20181026235845_1.jpg
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20181026235912_1.jpg
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Read the rest of this update entry...
 

ganglyste@m

L1: Registered
Nov 6, 2015
29
11
  • added clippings on the roof of the spawn rooms
  • raised spawn room buildings height to stop the doors from sticking through the ceiling
  • fixed spawn room doors for red and blu both getting triggered when one opened (i think)
  • added a little more height variation at the point
  • added a little more cover

Read the rest of this update entry...
 
Aug 26, 2016
137
100
The courtyards and buildings feel really small and cramped.

I like the mid point, but the centerpiece and namesake of the map is too small! I know it'd ruin the look, but if you couldn't walk, see, or shoot through it then it might be fine.
 
Aug 26, 2016
137
100
I've labeled the locations I want to refer to in the picture below.
ZAiC4mH.png


A and B should extend out some more, especially A.

Building C is pretty boring. You should make it bigger and add some more interesting geometry inside. Perhaps connecting it to the sniper balcony as well.