- Aug 30, 2018
- 28
- 0
Texture problem
When I load my map to the Garry's Mod (Edd's House), sidewalk textures are looking different than in Hammer or in TF2.
How it looks in GMOD (look at sidewalk) https://imgur.com/FMIjFVu
How looks in Hammer and in TF2
https://imgur.com/5gGODHO
https://imgur.com/jt21f7H
Name of the sidewalk texture: concretefloor006a
How can I fix that for GMOD? Because I want it to look like same in editor and in TF2.
Can't run map
Thus I got problem with a second map. Whenever I'm trying to run the map (compile it) I keep getting error, which annoys me, but only for that map. Here's log of it: (It's a edited ctf_gorge map without 3d skybox, added carpet, new lights, etc.)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse.vmf"
Valve Software - vbsp.exe (Aug 2 2018)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error: displacement found on a(n) func_detail entity - not supported (entity 2363, brush 0)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse"
Valve Software - vvis.exe (Aug 2 2018)
4 threads
reading c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
Error opening c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse"
Valve Software - vrad.exe SSE (Jul 18 2018)
Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights
[56 texlights parsed from 'lights.rad']
Loading c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
Error opening c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\GraczsSafehouse.bsp"
The command failed. Windows reported the error:
"Cannot find specified file"
When I load my map to the Garry's Mod (Edd's House), sidewalk textures are looking different than in Hammer or in TF2.
How it looks in GMOD (look at sidewalk) https://imgur.com/FMIjFVu
How looks in Hammer and in TF2
https://imgur.com/5gGODHO
https://imgur.com/jt21f7H
Name of the sidewalk texture: concretefloor006a
How can I fix that for GMOD? Because I want it to look like same in editor and in TF2.
Can't run map
Thus I got problem with a second map. Whenever I'm trying to run the map (compile it) I keep getting error, which annoys me, but only for that map. Here's log of it: (It's a edited ctf_gorge map without 3d skybox, added carpet, new lights, etc.)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse.vmf"
Valve Software - vbsp.exe (Aug 2 2018)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error: displacement found on a(n) func_detail entity - not supported (entity 2363, brush 0)
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse"
Valve Software - vvis.exe (Aug 2 2018)
4 threads
reading c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
Error opening c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse"
Valve Software - vrad.exe SSE (Jul 18 2018)
Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights
[56 texlights parsed from 'lights.rad']
Loading c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
Error opening c:\users\me\downloads\tf2 tools\GraczsSafehouse.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\me\Downloads\TF2 Tools\GraczsSafehouse.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\GraczsSafehouse.bsp"
The command failed. Windows reported the error:
"Cannot find specified file"
Last edited: