Just a question

Smrekish .'/

L1: Registered
Aug 28, 2018
12
3
I'm wodering if it's possible that whenever you spawn, you're under the effect of the parachute.
 

Yaki

aa
Sep 3, 2018
416
254
Yes, make a trigger brush entity around the spawn and make it a "trigger_add_tf_player_condition", then set the condition to (I'm not sure which) either

TF_COND_PARACHUTE_DEPLOYED

or
TF_COND_PARACHUTE_ACTIVE

My money is on the ACTIVE one, but try both just incase. Remember to use the console command "thirdperson" to see if you get the parachute model on the character's back.
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
You might be able to spawn a parachute model from a template and parent it to the player on spawn, to mimic the parachute.