- Sep 11, 2018
- 12
- 0
was testing my map with 0 lighting (no light or light_environment entities) of course it was in fullbright. so, i added light_environment , set the brightness and what not ( also i set the Skybox Texture Name setting in map properties ) however when i loaded it up the map was still in fullbright regardless of added entities. i made a empty room with no lighting in it to test it and it was in fullbright also. i compiled the map with every setting there is fast , normal etc. however the map was still in fullbright