Netherlands

KotH Netherlands b1 fix3

Vhonny Barjo

L1: Registered
Aug 7, 2018
12
4
maybe adding a second floor to the inside of the building (with or without a balcony) can add depth and more playability in the building. Justr add a ramp to access a new floor higher.
 

Pixel Brush

L3: Member
May 5, 2018
104
44
I'm running out of things to put here...
Uh...


These are the changes!
  • Lowered the fence on the northern control point building's balcony and closed the gap
  • Fixed the last dotted shadows on the RED Slopes
  • Fixed the Front BLU Locker not working (sorry)
  • PlayerClipped the Space under the Middle Building Stairs and Plattform and filled them with Props
  • Added a camera prop by the Spectator camera (i just thought it'd fit)
Images!

top_edited.png

Mini-Map View

upload_2018-8-14_20-24-29.png

Control Point - Top View

upload_2018-8-14_20-25-43.png

RED Side

upload_2018-8-14_20-26-39.png

BLU Side

Read the rest of this update entry...
 

Pixel Brush

L3: Member
May 5, 2018
104
44
ATTENTION PEOPLE OF TF2MAPS!
PIXEL BRUSH HAS RUN OUT OF TITLE NAMES!


The changes include:
  • Increased the height of the side walls of the balcony to reduce sightlines
  • Increased the size of the capture area
  • Added a Medium Ammopack to the Stair Building
  • Lowered the sign showing where to go at spawn
  • Readded the signs that showed which side was which (i.e. RED and BLU signs)
  • Swapped the Cones under the middle building balcony for some barrels
Some Images!
top_edited.png
Mini-Map of a9

upload_2018-8-17_0-14-4.png

Both Sides

upload_2018-8-17_0-13-48.png

High - RED Side

upload_2018-8-17_0-13-56.png

High - BLU Side

upload_2018-8-17_0-14-17.png

Low - RED Side

upload_2018-8-17_0-14-10.png

Low - BLU Side

Happy Testing!

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FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
It would be weird if the Netherlands sue you over the copyright of their country name xD
 

Pixel Brush

L3: Member
May 5, 2018
104
44
This one's a good one!

The changes include:

  • Made the Capture Area larger
  • Reduced the cap time again
  • Lowered the Point's Balcony
  • Increased the height of the balcony's fence
  • Adjusted the positioning of an Ammo-Pack
  • Said Ammo-Pack was changed from a Medium to a Small one
  • Added a window to the Stair Building
  • Added the Capture Area Text to the Point
  • Added more cover to the point
  • Slimmed the slopes leading to the point a bit
  • Readded the ramp up to the side walkway thingies that have grass
  • Extended the southern buildings west and east entrances to make it easier to sneak by the main route
  • Minor Optimization
Have some images:

Mini-Map of a10
top_edited.png


The new Window (inside)
upload_2018-8-18_22-10-34.png

The new Window (outside)
upload_2018-8-18_22-11-1.png

The new Ramp
upload_2018-8-18_22-10-11.png

Capture Zone Text
upload_2018-8-18_22-11-32.png

The adjusted Balcony
upload_2018-8-18_22-12-17.png

Control Point
upload_2018-8-18_21-39-26.png

BLU Side - Low
upload_2018-8-18_22-7-27.png

RED Side - Low
upload_2018-8-18_22-8-58.png

BLU Side - High
upload_2018-8-18_22-9-48.png

RED Side - High
upload_2018-8-18_22-9-16.png


That should have been all!
Happy Testing!


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Pixel Brush

L3: Member
May 5, 2018
104
44
  • Fixed a small clipping issue in the stair building
  • Added a very small playerclip to stop players from getting stuck on a Plattform and to just smoothly walk over it
  • Added a Poster on BLU's Side since @Mr. Burguers wanted to see one on BLU Side
    The Poster is referencing my buddy HolyDeadbush. He may not be a mapper (or a very active TF2 Player) but he'll probably supply some 3D Models for this map.
Images!

top_edited.png

Mini-Map of a14

upload_2018-9-2_19-9-8.png

View of the Point

upload_2018-9-2_19-6-15.png

The new Poster on BLU Side!

Happy Testing!

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Nixon

L3: Member
Jan 10, 2017
114
75
I can't extract the map from the zip file. It might be corrupted fyi